G.S. Cookies – Practice Online Sales

Activity Description: Youths explore the online cookie buying experience and practice making change with play money.


Items Needed:

  • Play money
  • Computers, smartphones, or tablets and internet access

Instructions (Estimated Total Time: 20–30 min):

  1. Visit the online cookie site. (4–5 min)
    • With an adult, Youth explore the customer view of Digital Cookie or Smart Cookies. Look at how cookies are added to a cart.
  2. Add cookies to the cart. (4–5 min)
    • Youth choose one, two, or three packages of cookies. Check the total cost shown online.
  3. Compare online payments. (3–4 min)
    • Youth learn that online customers pay with credit cards. Discuss how this is different from paying with cash.
  4. Practice paying with play money. (6–8 min)
    • Youth count out the amount needed to buy the cookies. The leader calls out a large amount and then the youth needs to count the right amount of change for the same price.
  5. Rotate roles. (4–5 min)
    • Break into pairs where youth take turns being the customer and the seller.
    • (Optional) Practice answering simple customer questions during the role play.

Sample Cookie Booth Role‑Play Scenarios

  1. Favorite Cookie Question
    • A customer asks: “What’s your favorite cookie?”
    • Youth practice answering politely and recommending a cookie.
  2. Troop Goal Question
    • A customer asks: “What does your troop do with the cookie money?”
    • Youth practice sharing a short goal or troop plan.
  3. Price Question
    • A customer asks: “How much does a box cost?”
    • Youth practice stating the price clearly.
  4. Indecisive Customer
    • A customer says: “I can’t decide which flavor to buy.”
    • Youth practice suggesting options or sharing popular choices.
  5. Already Bought Cookies
    • A customer says: “I already bought cookies this year.”
    • Youth practice thanking them and encouraging support in other ways.
  6. Limited Money
    • A customer says: “I only have a few dollars.”
    • Youth practice offering what fits their budget or thanking them for stopping by.
  7. Gluten Question
    • A customer asks: “Do you have gluten‑free cookies?”
    • Youth answer appropriately if they have the gluten-free flavor available or not.
  8. Allergen Question
    • A customer asks: “I’m allergic to peanut.”
    • Youth answer appropriately if they have the gluten-free flavor available or not.
  9. No Sugar Customer
    • A customer says: “I can’t have sugar at all.”
    • Youth thank them and ask if they would like to donate a box to whatever charity the troop is supporting this year (fire/police station, EMS, veterans, nursing home, or troops serving overseas).
  10. Quick Customer
    • A customer says: “I don’t have much time.”
    • Youth practice making a fast, polite sale.
  11. No Cash Customer
    • A customer says: “I don’t have cash on me.”
    • Youth practice stating clearly if they can take credit cards.


Click Here -> See what GSUSA Requirements could be met in Customer Category

Leaders – please be aware of double dipping and make your own informed choice.

Info Needed for Customer Practice: Learn what to say to customers and practice it.

Info Needed for Customer Sharing: Share the reason for the cookie sale with customers.

Info Needed for Pitches: Make a sales pitch and practice, create a video, or write it down and get feedback (Ambassador needs feedback from 3 mentors).

Info Needed for Customer Reach: Make a list of potential customers and ways to reach them (i.e. a social media campaign).

This activity does not meet any Scouting America Requirements


Click Here -> See what GSUSA Requirements could be met in Facts Category

Leaders – please be aware of double dipping and make your own informed choice.

Info Needed for Cookie Facts: Learn the flavors and how much a box costs.

Info Needed for Money Facts: Practice making change.

Info Needed for Research Facts: Research one aspect of cookies (i.e. digital marketing, cookie taste testing, market research).

This activity does not meet any Scouting America Requirements

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